Material Artist

Details of the offer

Gameloft Brisbane , part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail.
In 2022, Gameloft Brisbane was announced as the winner of the coveted 'Studio of the Year' at the Australian Game Developer Awards (AGDAs).

We believe the keys to success are a great studio culture and finding a balance in everything we do, whether it's working with great people on exciting projects or enjoying the incredible lifestyle of Queensland Australia.

We're setting our sights on an exciting new direction in game development, embracing the challenges and opportunities of cross-platform innovation.
As pioneers in leading Brisbane's game development landscape, we're dedicated to crafting immersive experiences that transcend traditional boundaries and engage players across diverse platforms.
As we venture into this exciting phase, we're also expanding our talented team to bring to life a range of unannounced projects.

Job Description As a Material Artist with us, you will work closely with the Art and Design teams to ensure the highest quality materials that define the visual look and feel of our games.
Your work will focus on creating realistic, visually stunning, and technically efficient materials, ensuring they integrate seamlessly into our games.

Responsibilities
Design visually stunning, technically efficient materials that align with the game vision.
Create high-quality game materials, balancing creativity with technical specifications.
Collaborate effectively with cross-disciplinary teams, solving artistic and technical challenges.
Provide clear documentation for all material assets to ensure seamless integration into the development pipeline.
Maintain a customer-oriented mindset, enhancing player satisfaction with tailored material designs.
Demonstrate excellent organisational and time management skills, meeting project deadlines efficiently.
Participate in regular team meetings, offering transparent progress reports and contributing to discussions.
Qualifications 5+ years of experience in Material / Texture Art or related roles in the games industry.
Present a robust portfolio showcasing a wide variety of materials and textures, demonstrating creative adaptability across diverse game styles and aesthetics.
Exceptional skills in creating detailed, high-quality materials.
Strong understanding of material creation principles for cohesive, high-quality game assets.
Proficient in conceptualizing and executing material designs.
Expert-level proficiency in Substance Designer, with the ability to create complex, high-quality materials and textures.
Experience with industry-standard software such as Adobe Suite, Maya, Substance Painter, and ZBrush.
Familiarity with Unreal Engine; training available for candidates with the right skills.
Demonstrated experience with published titles is a bonus, showing tangible impact on projects.
Benefits Comprehensive relocation package for successful candidates.
Flexible work model to support work-life balance.
Learning and development programs to foster professional growth.
Private Health Insurance and fitness subsidies.
Relaxation space with massage chair.
Employee mental health assistance.
Additional leave including birthday, Christmas, and women's health leave.
Free coffee, daily snacks, and light breakfast.
Social Friday drinks with friendly game tournaments.
Spectacular roof-top terrace with river views and a game room.
Referral program with generous bonuses.
Awesome Gameloft-themed merch.
Studio Mascot - Mr. Hendricks, our friendly Dachshund who protects our studio.
Additional Information We can't wait to find our next great talent!

Please submit your CV, cover letter or portfolio (if applicable).

Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment.

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Nominal Salary: To be agreed

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