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Cg Generalist

Details of the offer

CG Generalist (Onsite in Melbourne)
We are looking for a versatile CG Generalist with experience in VFX, Animation and/or Games. The position is based in Melbourne and requires onsite work. The successful candidate must be eligible to work in Australia.
You'll be involved in the following responsibilities:
Liaising with animation, games and VFX studios to ensure our content is at the forefront of industry expectationsCollaborating with our academic and operations team to bring the highest quality experience to our students and partnersCreating high quality CG assets and projectsTroubleshooting technical issues within projectsCreatively challenging and guiding our studentsCoordinating projects
You'll have the following experience:
5-10 years of experience within an Animation, Games or VFX studio(s)A broad range of CG skills including but not limited to: modelling, rigging, animation, FX, lighting, and compositing, Unreal EngineIndustry software including but not limited to: Photoshop, Blender, Maya, Mari, ZBrush, Substance, Houdini, Arnold, VRay, Redshift, Octane, Nuke, Unreal EngineExperience in a lead or supervisory position A genuine enjoyment and desire to help people reach their potential
If this sounds like you please send us your resume and portfolio.
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Nominal Salary: To be agreed

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