Locations: Melbourne, Victoria, Australia
Role ID: 207516
Worker Type: Regular Employee
Studio/Department: Maxis
Flexible Work Arrangement: Hybrid
Description & RequirementsWe are a global team of creators, storytellers, technologists, experience originators, innovators and so much more.
We believe amazing games and experiences start with teams as diverse as the players and communities we serve.
At Electronic Arts, the only limit is your imagination.
Role: Technical Director, Maxis (Japanese bilingual preferred)
Location: Melbourne, Australia, can relocate from Japan or elsewhere
ResponsibilitiesGuide & review technology development on a Sims game, working with the lead architect and engineers internally and with our external development partner.Partner with the game's leadership to prioritize and execute on tech goals and milestones, establish best practices, and promote the core development values.Work with Production, Development Directors, external partners, and other disciplines leads to scope tasks and input requirements.Create and adjust technical decisions and roadmap priorities for the game including networking and online infrastructure, using your technical expertise to draw out not only the WHAT & WHEN, but the WHY for the roadmap.Provide technical mentorship and guidance to internal and external engineers.Be a hands-on participant in architecture/design for our hardest technical challenges.Review completed engineering deliverables before release.Collaborate with broader team partners (quality assurance, certification, production, design, art, analytics, etc.)
to ensure that engineering interests and values are represented and maintained through the course of development, and that features are being developed with Tech capabilities and performance limitations in mind.Identify, manage, and drive to completion, risks and mitigations for the project.Perform research to acquire new knowledge necessary to perform assigned tasks and maintain the technological evolution of the project.Gain a depth of knowledge of The Sims and EA's current game technology.Occasional travel, as needed (possibly annually).Hybrid or on-site work model based out of Melbourne.QualificationsYou have 8+ years of professional experience as a software engineer or lead engineer shipping games on console/PC/mobile.3+ years of experience leading a team of software engineers to architect, develop, ship & live service a mobile/PC/console game.Shipped at least 1 AAA console (Nintendo/Sony/Microsoft) or cross-platform (mobile/console/PC) game.Experience working with internal and external development teams.Experience shipping games with the Unity game engine.Experience with architecture of game systems spanning tools, client & server technologies.Expert in at least one of the following domains, and some experience with the other two:Online networking and networking optimizations: connectivity, minimize bandwidth usage, decrease latency, etc.Game simulation systems.Console game development.Resource management, memory management & graphics performance optimization.Bonus: Experience shipping RPG or simulation games.Experience shipping games on Nintendo consoles.Experience working with outsourcing and external partners.Interested in and/or experienced with applications of Machine Learning in game development.Fluency or partial fluency in Japanese.About Electronic ArtsWe're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.
We value adaptability, resilience, creativity, and curiosity.
From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more.
We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer.
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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