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Technical Artist - League Of Geeks- Melbourne, Australia

Technical Artist - League Of Geeks- Melbourne, Australia
Company:

Tech Artists


Details of the offer

The good news? We've just finished the first milestone in turning tech-artists.org into a legal nonprofit! This is going to help ensure the stability and longevity of the site and the community. The bad news? We've only got a couple of months of hosting left. Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year's hosting costs to cover the IRS filing fees. So … how about hitting the tech-art tipjar to help keep the site up and healthy? At League of Geeks, we believe in building the tools and pipelines for creatives to do what they love the most - making wonderful games! We're looking for a Technical Artist with a passion for building procedural content pipelines using tools like Houdini and Substance Designer. You'll work closely with both the code and art departments to see our exciting new game's vision come to life, building art directable tools that can deliver content at scale. We are committed to building one of the best working environments in the world, with a genuine focus on well being, skill development, and the correct ratio of pot plants to humans. If you're keen to work with one of the world's leading independent studios and help us create our new, exciting original IP we're developing in partnership with Private Division, we'd love to hear from you! This topic was automatically closed 83 days after the last reply. New replies are no longer allowed. #J-18808-Ljbffr


Source: Talent2_Ppc

Job Function:

Requirements

Technical Artist - League Of Geeks- Melbourne, Australia
Company:

Tech Artists


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