We're Qloud Games, an Australian-based indie game studio with members from around the world, and we're developing Loftia. Loftia is inspired by the creative and cozy elements of beloved titles like Animal Crossing and Stardew Valley, placing them in an online, multiplayer world. We want to provide a space for players to find their sense of belonging, and work together with the community to work toward a brighter and more hopeful future.
We're looking for a full-time Sound Designer who has a love for cozy games, and is excited by the prospect of helping make Loftia' come to life via audio!
Responsibilities: Our Sound Designer will be responsible for:
Creating, editing, and implementing high-quality audio assets, including sound effects and ambient sounds Working effectively and efficiently to implement audio within Unreal Engine Leading efforts on process building, implementation, and problem solving for audio across the project We're looking for a candidate with: Experience working with and implementing sounds for video game projects within Unreal Engine. Familiarity with Fmod and/or WWise is very welcome Have previously shipped video game titles under their belt Ability to proactively work as a one-person department in a remote-first gamedev startup spanning multiple time zones Strong verbal and written communication skills, adept at receiving feedback and implementing changes accordingly Form of employment: Full-time permanent Employment location: Preference for Australia (exceptional remote candidates will also be considered) Start date: As soon as possible Salary: Competitive Australian market rates (international candidate salaries negotiable depending on experience and location) How to Apply: Please send your resume and portfolio to . Optionally, a cover letter speaking to why you're interested in this role with us will also be very welcome!
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