Senior Software Engineer - Compression

Details of the offer

At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We're looking for our first dedicated Senior Software Engineer to join our video engineering team. You'll have deep technical experience in compression engineering and transcoding and a collaborative approach to engineering. You'll solve complex technical problems and help define the parameters of our projects in the video engineering area.
The role This a critical role in which you'll make an impact on both the code base as well as from the perspective of people management. Your experiences will allow you to make contributions as an individual contributor while also leading, managing and guiding junior engineers.
The role sits within our product development team, and you'll report to Michael Shaw, our CTO. You'll work closely with the engineering team and the executive to align engineering with other critical business functions.
What you'll do Low latency video encoding: This role will suit an Engineer that has significant experience working in a company that specializes in video processing. You will be at the center of development and your skill set will boost our current capabilities. Your priority will be to understand our current video pipeline, make improvements to existing work and support the product road map overall. Working autonomously yet collaboratively: You'll need to be comfortable working with a high degree of autonomy and be able to act in an advisory capacity on video processing - we're looking for someone that is happy to take others on the journey with them. Your past experiences will inform the technologies, structures and processes that best suit the project and our desired outcomes. Performance Optimisation: You will be obsessed with squeezing every drop of performance out of the hardware and the code. You'll make technical decisions which reduce latency and strain on the limited resource environments that our software runs in. We need to ensure that we support all high-quality video formats, without sacrificing performance. Highly visible work with a large-scale impact: You'll have the opportunity to come into our engineering environment and make an immediate, large-scale impact. You'll be tasked with developing leading-edge video encoding solutions for a highly visible product with an active user base in the millions. Your ideas, input and experience will not only be valued but will form an integral part of the product development process. Skills Experience in large-scale codebases Highly skilled in low-level programming in Objective-C, C, or C++ Significant experience with HDR/EDR rendering Demonstrated ability with tone mapping and colour profiling techniques Deep understanding of video compression and processing standards and codecs such as H264/H265 Experience or familiarity with Apple encoding frameworks such as VideoToolbox Comfortable developing parsers/output of popular codec formats (e.g., mkv) Experience in hands-on roles working on video processing, image scaling, and frame rate conversion or other related multimedia software development What to expect in the first 6-12 months Complete our onboarding process and become familiar with your colleagues, workplace culture, and tech stack Start work on building out our proxy generation system to reduce strain on resources and allow for real-time playback Assess and make recommendations around our HDR rendering, colour profiling capability, and our video pipeline in general Start work on extending our video container support, both in breadth and depth Detail colour requirements to ensure top-tier colour grading and profiling capabilities Reiterate and improve existing implementation as well as conceptualize new features, technologies, and workflows Complete the proxy builds and direct the engineering team on requirements for handling HDR for HDR10/HDR10+/Dolby Vision We want to hear from you Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV.
We'd love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
Work at Procreate We make tools that millions of people use to express their innate human creativity. We're working to make them accessible to millions more.
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Nominal Salary: To be agreed

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