Senior Software Engineer - Compression

Details of the offer

Develop leading-edge video encoding solutions for a user base in the millions.
At Procreate, we're dedicated to making exceptional creative tools by combining beautiful user experiences with high-performance engineering.
Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We're looking for our first dedicated Senior Software Engineer to join our video engineering team.
You'll have deep technical experience in compression engineering and transcoding and a collaborative approach to engineering.
You'll solve complex technical problems and help define the parameters of our projects in the video engineering area.
The roleThis is a critical role in which you'll make an impact on both the code base as well as from the perspective of people management.
Your experiences will allow you to make contributions as an individual contributor while also leading, managing, and guiding junior engineers.
The role sits within our product development team, and you'll report to Michael Shaw, our CTO.
You'll work closely with the engineering team and the executive to align engineering with other critical business functions.
What you'll doLow latency video encoding. This role will suit an Engineer that has significant experience working in a company that specializes in video processing.
You will be at the centre of development and your skill set will boost our current capabilities.
Your priority will be to understand our current video pipeline, make improvements to existing work, and support the product roadmap overall.Working autonomously yet collaboratively. You'll need to be comfortable working with a high degree of autonomy and be able to act in an advisory capacity on video processing - we're looking for someone that is happy to take others on the journey with them.
Your past experiences will inform the technologies, structures, and processes that best suit the project and our desired outcomes.Performance Optimisation. You will be obsessed with squeezing every drop of performance out of the hardware and the code.
You'll make technical decisions which reduce latency and strain on the limited resource environments that our software runs in.
We need to ensure that we support all high-quality video formats, without sacrificing performance.Highly visible work with a large-scale impact. You'll have the opportunity to come into our engineering environment and make an immediate, large-scale impact.
You'll be tasked with developing leading-edge video encoding solutions for a highly visible product with an active user base in the millions.
Your ideas, input, and experience will not only be valued but will form an integral part of the product development process.SkillsExperience in large-scale codebasesHighly skilled in low-level programming in Objective C, C, or C++Significant experience with HDR/EDR renderingDemonstrated ability with tone mapping and colour profiling techniquesDeep understanding of video compression and processing standards and codecs such as H264/H265Experience or familiarity with Apple encoding frameworks such as VideoToolboxComfortable developing parsers/output of popular codec formats (e.g., mkv)Experience in hands-on roles working on video processing, image scaling, and frame rate conversion or other related multimedia software developmentWhat to expect in the first 6-12 monthsComplete our onboarding process and become familiar with your colleagues, workplace culture, and tech stackStart work on building out our proxy generation system to reduce strain on resources and allow for real-time playbackAssess and make recommendations around our HDR rendering, colour profiling capability, and our video pipeline in generalStart work on extending our video container support, both in breadth and depthDetail colour requirements to ensure top-tier colour grading and profiling capabilitiesReiterate and improve existing implementation as well as conceptualise new features, technologies, and workflowsComplete the proxy builds and direct the engineering team on requirements for handling HDR for HDR10/HDR10+/Dolby VisionWe want to hear from youOur recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV.
We'd love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models.
We're looking for full-time and on-site employees for our Hobart office.
Work at ProcreateWe make tools that millions of people use to express their innate human creativity.
We're working to make them accessible to millions more.
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Nominal Salary: To be agreed

Source: Talent_Dynamic-Ppc

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