Join Big Ant Studios as a User Interface Programmer and be part of making some of console and mobiles' biggest sports titles from our centrally located Melbourne studio.
You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape the UI of our future titles.
The job:
Working with the lead engineer to develop UI features and systems
Collaborating with the UI designers to develop the user experience
Creating and maintaining technical design documents
Self-managing programming task schedule updates and coordinating with the production team
Reviewing user interface and optimising performance and resource utilisation
Consulting with UI designers to ensure best performance and user experience
You:
Shipped at least 1 game as UI engineer for PS4, PS3, Xbox One, 360, PC, or MacOS
Proficiency in C++
Bachelor's degree in software engineering, computer science, or equivalent
Works well with designers and artists to implement the vision of the game
Strong verbal and written communication skills
Experience with WPF
Strong knowledge of performance/memory constraints of building game UI required
Experience with scripting languages (Lua, Python)
Good debugging skills
Bonus points:
2+ years programming experience
Experience on the current generation of consoles (PS4, Xbox One)
Experience with NoesisGUI
Experience with other UI development tools such as like QT
Experience with design patterns (MVC/MVVM)
Working knowledge of C#
Interest in sport
The company:
Big Ant Studios is one of the oldest and largest game developers in Australia. Based in City Road, Southbank, we develop premium character action, racing, and sports content for multiple platforms.
Benefits:
Big Ant offers a central location, an experienced team and perks include daily lunches, beer and pizza Fridays and professional development support.
Big Ant encourages applications and enquiries from women and other underrepresented developers.
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