Gameloft | Lead Artist

Details of the offer

Gameloft Brisbane , part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail. In 2022, Gameloft Brisbane was announced as the winner of the coveted 'Studio of the Year' at the Australian Game Developer Awards (AGDAs).
We believe the keys to success are a great studio culture and finding a balance in everything we do, whether it's working with great people on exciting projects or enjoying the incredible lifestyle of Queensland Australia.
We're setting our sights on an exciting new direction in game development, embracing the challenges and opportunities of cross-platform innovation. As pioneers in leading Brisbane's game development landscape, we're dedicated to crafting immersive experiences that transcend traditional boundaries and engage players across diverse platforms. As we venture into this exciting phase, we're also expanding our talented team to bring to life a range of unannounced projects.
Job Description We're currently searching for a Lead Artist to join our Brisbane studio. In this role, you will be at the forefront of our creative endeavors, shaping the visual direction of our games. You will lead a team of talented artists and collaborate closely with designers, animators, and programmers to bring our game worlds to life. In this pivotal role within our team of skilled Artists, you'll take the lead in setting and maintaining high artistic standards, while implementing industry best practices. Additionally, you'll have the opportunity to provide mentorship and valuable guidance to fellow team members, fostering a culture of creativity and collaboration in our workspace.
Responsibilities: Lead and inspire a team of artists, providing guidance and mentorship to foster their growth and development. Collaborate with the Art Director and Game Designers to establish and maintain the visual style of the game. Oversee the creation of concept art, character designs, environments, and other visual assets. Ensure that all visual elements align with the overall artistic vision and meet high-quality standards. Collaborate with other departments to ensure seamless integration of art assets into the game engine. Manage art production schedules and allocate resources effectively to meet project milestones. Stay updated on industry trends and emerging technologies to continuously improve and innovate our artistic processes. Qualifications Strong understanding of environmental design principles, including composition, lighting, and spatial storytelling. Exceptional leadership and communication skills, with the ability to inspire and guide a team towards achieving project goals. Experienced with Substance Painter and 3D software (preferably Maya). Proficient in high-poly and low-poly modelling and knowledge of various texturing workflows. Solid understanding of mesh economy and optimization. Strong observation skills and an eye for detail. Strong portfolio with examples of general asset creation in a combination of environment, shaders, modelling, unwrapping and texturing. Flexible, adaptable, and able to multitask. Team player with excellent communication and teamwork skills. Organised and able to work to deadlines and have good time management skills. Bonus points: Experience with Unreal Engine. Additional Information We can't wait to find our next great talent! Please submit your CV, cover letter or portfolio (if applicable).
Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment.
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Nominal Salary: To be agreed

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