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Platforms Engineer

Platforms Engineer
Company:

Gameloft


Details of the offer

Gameloft Brisbane, part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail. In 2022, Gameloft Brisbane was announced as the winner of the coveted 'Studio of the Year' at the Australian Game Developer Awards (AGDAs).We believe the keys to success are a great studio culture and finding a balance in everything we do, whether it's working with great people on exciting projects or enjoying the incredible lifestyle of Queensland 're setting our sights on an exciting new direction in game development, embracing the challenges and opportunities of cross-platform innovation. As pioneers in leading Brisbane's game development landscape, we're dedicated to crafting immersive experiences that transcend traditional boundaries and engage players across diverse platforms. As we venture into this exciting phase, we're also expanding our talented team to bring to life a range of unannounced DescriptionAs our Platforms Engineer, you will be joining a highly collaborative and talented team and be responsible for the development of new cross-platform games, and will work with well-known licences!ResponsibilitiesCollaborate closely with engineering and content creation teams to comprehend and implement required features in the game engine, engine plugins, or game codeEnsure the proper utilisation of the engine, editor, plugins, and pipelines by game teams, offering guidance and support as neededChampion rendering and animation features for Brisbane studio games, implementing new features, tools, and pipelinesOptimise code and assets to meet performance and size requirements, actively suggesting improvements and pipeline automation to streamline content creation processesWork collaboratively with the external engine team and Gameloft technical leads to communicate required features and ensure their seamless integration within the global Gameloft communityDemonstrate flexibility by providing support to team members during critical development stages and mentoring junior team members when necessaryProvide regular and comprehensive status updates to various levels of management, keeping stakeholders informed of project progressQualificationsBachelor's degree in Computer Science, Engineering, or a related fieldProficiency in C++ programming is essential, and familiarity with Unreal Engine, C#, or Python is highly advantageousProven experience in game development and a strong understanding of game engines, plugins, and pipelinesProficient in rendering and animation techniques, with a keen eye for optimising code and assetsExcellent collaboration and communication skills to work effectively with internal and external teamsAbility to adapt to evolving project needs and provide support during critical stages of developmentStrong problem-solving skills and a proactive approach to suggesting improvementsLearning and development programsPrivate health insurance and fitness subsidiesRelaxation space and massage chairAccess to employee mental health assistanceAdditional leave including birthday, Christmas and women's health leaveFree coffee from a commercial espresso machine, daily snacks and light breakfastSocial Friday drinks with friendly game tournamentsSpectacular roof-top terracewith river views and a game roomReferral program with generousbonusesAwesome Gameloft-themed merchStudio Mascot - Mr Hendricks, our friendly Dachshund who protects our studioAdditional InformationWe can't wait to find our next great talent!Please submit your CV, cover letter or portfolio (if applicable).You can learn more about what it's like to work at Gameloft by clicking on the video below.Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment. #J-18808-Ljbffr


Source: Talent_Dynamic-Ppc

Job Function:

Requirements

Platforms Engineer
Company:

Gameloft


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